October 12–14
Three days of releases went live between October 12 and 14. These notes collect them in one place: a new Bedwars, controller support, new weapons and a lot of building and base work.
Bedwars, rebuilt
- One teammate carries a placeable team bed (500 health). Your team respawns on it until it’s destroyed.
- Scrap is the only shop currency. It comes from your team quarry, the centre quarry and barrels.
- Each yard has four themed vending machines. The centre has explosives vendors and a supply station that calls in drops.
- Matches run in three phases: a 10-minute walled build, a 20-minute raid and 5 minutes of sudden death.
- Every team’s quarter is painted in its colour: walls, quarry rig, canopy and cargo.
- Bedwars and all six Arena maps now play under one fixed midday sun, with softer shadows and no night.
Arena also gained Drowned Dock: a flooded salvage basin fought underwater with harpoon guns and diving tanks.
Play with a controller
Xbox and PlayStation controllers now work for movement, combat, vehicles, building and menus. On-screen button hints match the controller you’re holding, and clicking with the mouse switches straight back.
New guns and gear
- Lever Rifle: a deliberate, six-round medium-range rifle.
- Pneumatic Scrap Rifle: a quiet workshop gun with cheap pellet ammo.
- Salvage Harpoon Gun: built for fighting in and under the water.
- The clothes and armour you wear now show on your first-person arms and gloves.
Building and bases
- Roofs connect into proper rows with ridges and corners. An Advanced slot on the building wheel opens the specialty pieces.
- Half-height floors keep their support from connected walls, and stacked half walls blend into one surface.
- Placement previews are a clear blue or red ghost of the piece.
- External walls and gates fit uneven ground.
- New furniture: a storage shelf, an equipment locker that holds three loadouts, a chair you can sit and rest in, a table, a rug and a standing lamp.
- Jumping feels more grounded: shorter airtime, less steering in the air and a short recovery when you land. Fall damage still depends only on drop height.

Sound
Gameplay, vehicle and ambient sounds were re-recorded, and weapon handling sounds now line up with the animations. Building, upgrading and repairing are easier to hear at normal distance.
Fixes
- You can pick up backpacks on the cargo ship while it’s moving.
- Guns, bows and rockets can no longer be fired while swimming.
- Workbench 3 can research and craft lower-tier recipes.
- Oil barrels always drop low grade fuel and crude oil, and you can craft your own refinery.
- Furnaces process every split stack in each cycle.
- Dead horses can be harvested.
- If your connection stalls, the game now reconnects you automatically. The HUD shows your real ping.



